Sent by the client to request a single or multiple values from the server's data storage, see the SetPacket
for how to write values to the data storage. A GetPacket will be answered with a RetrievedPacket.
Additional properties sent in this package will also be added to the RetrievedPacket it triggers.
Some special read-only keys exist with specific return data:
_read_hints_{team}_{slot}: NetworkHint[] - All hinted NetworkHint items relevant to the requested
player.
_read_slot_data_{slot}: JSONSerializable - slot_data belonging to the requested slot.
_read_item_name_groups_{game}: Record<string, string[]> - An object of item groups and their members.
_read_location_name_groups_{game}: Record<string, string[]> - An object of location groups and their
members.
_read_client_status_{team}_{slot}: number - The current status for the requested player. See
clientStatuses for all known client statues.
_read_race_mode: number - Returns 0 if race mode is disabled, 1 if it's enabled.
Sent by the client to request a single or multiple values from the server's data storage, see the SetPacket for how to write values to the data storage. A GetPacket will be answered with a RetrievedPacket.
Additional properties sent in this package will also be added to the RetrievedPacket it triggers.
Some special read-only keys exist with specific return data:
_read_hints_{team}_{slot}
: NetworkHint[] - All hinted NetworkHint items relevant to the requested player._read_slot_data_{slot}
: JSONSerializable -slot_data
belonging to the requested slot._read_item_name_groups_{game}
:Record<string, string[]>
- An object of item groups and their members._read_location_name_groups_{game}
:Record<string, string[]>
- An object of location groups and their members._read_client_status_{team}_{slot}
:number
- The current status for the requested player. See clientStatuses for all known client statues._read_race_mode
:number
- Returns0
if race mode is disabled,1
if it's enabled.