Interface ConnectPacket
interface ConnectPacket {
cmd: "Connect";
game: string;
items_handling: number;
name: string;
password: string;
slot_data: boolean;
tags: string[];
uuid: string;
version: NetworkVersion;
}
cmd: "Connect";
game: string;
items_handling: number;
name: string;
password: string;
slot_data: boolean;
tags: string[];
uuid: string;
version: NetworkVersion;
}
Properties
Readonlycmd
cmd
Readonlygame
game: string
The name of the game the client is playing.
Readonlyitems_handling
items_handling : number
Bit flags configuring which items should be sent by the server. See itemsHandlingFlags for information on individual flags.
Readonlyname
name: string
The slot name for this client.
Readonlypassword
password: string
If the game session requires a password, it should be passed here.
Readonlyslot_data
slot_data : boolean
If true, the ConnectedPacket will contain slot data.
Readonlytags
tags: string[]
Denotes special features or capabilities that the sender is currently capable of.
Readonlyuuid
uuid: string
Unique identifier for player client.
Readonlyversion
An object representing the minimum Archipelago server version this client supports.
Sent by the client to authenticate a connection to an Archipelago session.