Variable itemClassificationsConst
itemClassifications : {
none: 0;
progression: 1;
trap: 4;
useful: 2;
} = ...
none: 0;
progression: 1;
trap: 4;
useful: 2;
} = ...
Type declaration
Readonly
none: 0A shorthand with no flags set, also known as 'filler' or 'junk' items.
Readonly
progression: 1If set, indicates the item may unlock logical advancement.
Readonly
trap: 4If set, indicates the item can inconvenience a player.
Readonly
useful: 2If set, indicates the item is classified as useful to have.
Bit flags that define the special characteristics of a API.NetworkItem.